This video talks about several games and gimmicks to harness the human mind to solve problems computers can't (yet) solve... I call them games and gimmicks, because on the one hand they're inherently psychologically manipulative, but on the other hand there's also a fair amount of clever algorithmic maneuvers. The speaker is quite entertaining and evidently very enterprising as well.
on academia, arts, design, science, cerebral entertainment, etc.
Wednesday, April 22, 2009
Human computation
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This video talks about several games and gimmicks to harness the human mind to solve problems computers can't (yet) solve... I call them games and gimmicks, because on the one hand they're inherently psychologically manipulative, but on the other hand there's also a fair amount of clever algorithmic maneuvers. The speaker is quite entertaining and evidently very enterprising as well.
This video talks about several games and gimmicks to harness the human mind to solve problems computers can't (yet) solve... I call them games and gimmicks, because on the one hand they're inherently psychologically manipulative, but on the other hand there's also a fair amount of clever algorithmic maneuvers. The speaker is quite entertaining and evidently very enterprising as well.
Labels:
academic-industrial complex,
computing,
games,
science
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